A new wrinkle in the experience is flying pots you need to get airborne by pumping the Wii Remote. Upon awakening, he reaches to check his clock and accidentally grabbing a ring. You'll play through each level a number of times and try to meet various mission requirements (you'll find 100 missions in all to go through). Based on what we played, Sonic and the Secret Rings is looking like a fun entry in the Sonic series. Secret Rings is a new type of Sonic game all in itself. The skills can be housed in special rings Sonic can equip. Note that from here on out, the story may unfold in multiple sequential orders depending on what missions you choose to complete. Our sampling of levels and minigames showed much promise for the final game but, as always, we're curious to see how the experience holds up in the long haul. Sonic fans will want to keep their eyes peeled for Sonic and the Secret Rings when it ships for the Wii later this month. Although the game goes back to its roots by keeping the spotlight on Sonic, its story takes a pretty radical departure from the standard setup. You'll simply "steer" Sonic to avoid the odd obstacle in your way or jump if needed. ALL RIGHTS RESERVED. Tilting the remote fully backward causes him to backtrack if needed. The game is essentially on rails and takes you through what appears to be a set path in each locale. Most importantly, the almost out-of-control sense of speed is always appreciated in a Sonic experience. So basically, he's "absorbing" it all to get out of it. The most important aspect of any Sonic game--the awesome sense of speed--is well intact in the Secret Rings. But, before you think that the game offers some variation on Sonic R's simplistic gameplay, think again. (D'oh!). Sell Sonic and the Secret Rings at GameStop. In addition to the single-player game, Sonic and the Secret Rings also features a party mode that supports up to four players. Then he wishes to go to the world of the Arabian Nights, and the first stage begins. » Sonic and the Secret Rings » Hate to break it to you folks, but Sonic and the Secret Rings is an upgraded reflection of Sonic the Hedgehog for Xbox 360 an. The story begins with Sonic napping. on February 9, 2007 at 10:04AM PST. Each game features pick-up-and-play mechanics that are in the Wario Ware vein of accessibility. We checked out two: a speed break, which shoots Sonic forward with a quick speed burst accompanied by a sonic boom that takes out enemies, and a time break, which is essentially a bullet time effect. She hands Sonic a book, and he opens it to find that the pages are blank. The level is functional and just features a path where you'll test out Sonic's abilities. Got a news tip or want to contact us directly? The game's basic controls have you tilting from side to side to move Sonic as he runs forward automatically and pressing the 2 button to make him jump or slide. Sand Oasis is the now-familiar desert area, which eases you into the action. ). © 2020 GAMESPOT, A RED VENTURES COMPANY. Shahra will show you the ropes on Sonic's various abilities in short chapters. Sonic Series. For Sonic Generations on the Xbox 360, a GameFAQs message board topic titled "Sonic and The Secret Rings vs Sonic 06" - Page 2. For any legal questions regarding Sonic World, please contact Link: link@d-padnetwork.com. Still, the game makes a nice first impression and appears to recapture some of the charm lost in Sonic's most recent adventure. Sonic Series. The games include parasol diving, cart-racing skydiving, and vegetable skewering to name a few. The audio in the game is well in line with the Sonic formula that's been in play for years but features some Middle Eastern touches in keeping with its theme. Evil Foundry showcased a more industrial area that was a bit out of the Arabian Nights norm and closer to the traditional look of a Sonic level. Levitated Ruin kept closer to the storybook theme but married it with the scarier elements of the sky levels from the Sonic Adventure games. A wizard named Merlina, granddaughter of Merlin, running away from some pursuer, summons Sonic to help free the mystical realm of King Arthur, who has been possessed by an unknown evil that comes from Excalibur's scabbard, and is now ruling the realm as the tyrannical Black Knight. Dinosaur Jungle is a fanciful level that finds you tearing through a lush jungle populated with, you guessed it, dinosaurs. Fortunately, Shahra comes along for the ride to lend a hand, which is the least she can do, considering she got him in the mess in the first place. The combination of all of the above, as well as the presence of hidden paths and assorted collectibles you'll have to find and earn to unlock content, actually make for a good amount of stuff to do for an on-rails experience. The gameplay in Sonic and the Secret Rings seems fairly simple at first blush. He used his "evil magic" to become "more powerful," and he doesn't want to be in the book. In addition to these core elements, Sonic will earn experience that will allow him to gain new skills to enhance his abilities (you'll find 100 skills to choose from). Sonic's quest for the secret rings will soon begin on the Wii. Sonic's speed alone will not end the Black Knight's reign, so he must take up the talking sword, Caliburn and master swordsmanship in order to break A… Wind plays a huge factor in progressing, and you'll need to use the environment to block for you. The mix works well enough, although if you're not a fan of '80s rock, you may have some issues with a few tracks. The two main levels we were familiar with, Sand Oasis and Dinosaur Jungle, featured added polish while the new areas showcased an equally sharp look and impressively fanciful designs. Released at a time when Sonic had hit his all-time low on the Xbox 360 and PS3, Secret Rings was somewhat of a savior to the series.